C# Programming Crash Course

4k learners

The C# programming language is a rich, simple, flexible, and portable language for any developer. It’s backed by Microsoft and is globally one of the top five programming languages used by developers. In fact, it is one of the most used programming languages by enterprise and large corporations. With this course, get a wholesome introduction to programming and programming in C#.


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  • 1-year e-learning access

  • Course completion certificate

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Course Overview

The C# programming crash course touches on all the foundational topics and even about the language’s interaction with your hardware. Also, you can build apps with native features using Xamarin and other tools. With this language, the possibilities are endless, and if you want a practical, concise, and fun way to pick up this language, then this course is for you.


Course Outline

Skills

With this course, you will be able to build upon foundational skills like algorithmic thinking, debugging and error handling.


Alignment

The outline of this course is aligned to help beginners become better programmers by improving their skillset. 


Outcome

By the end of this course, you should be able to write an excellent C# code with minimal errors.


Course Introduction
Final Application Demonstration
Section Introduction
C# Strengths & Weaknesses
Popular Uses Of C#
Demystifying The .Net Framework
Section Summary
Section Introduction
Downloading And Installing Visual Studio
Creating A New Console Project
Environment Break Down
Preventing The Console From Auto Exiting
Section Summary
Section Introduction
Categories Of Data Types
Predefined Data Types
Arrays Part 1 - Single Dimensional And Jagged
Arrays Part 2 - Multidimensional And Arrays As Objects
Enums
Section Summary
Section Introduction
Variables - Implicit And Explicit Creation And Converstion
Definite Assignment
Expressions And Operators
Section Summary
Section Introduction
Breaking Down Statements
Selection Statements
Looping Statements
Jumping Statements
Section Summary
Section Introduction
Files
Namespaces
Section Summary
Section Introduction
Classes And Inheritance
Classes Vs Structs
Fields And Constants
Methods
Method Modifiers
Properties And Accessors
Static Members
Constructors
Indexers
Overloading Operators
Section Summary
Section Introduction
A Brief Overview Of Inheritance
Access Modifiers
Class Convertion
Polymorphism
Abstract Classes And Members
Sealed Methods And Classes
Hiding Inherited Members
Section Summary
Section Introduction
Breaking Down Interfaces
Defining And Using Interfaces With Polymorphism
Extending Interfaces
Avoiding Common Interface Problems
Section Summary
Section Introduction
Defining, Creating, And Using Delegates
Multicast Delegates
Defining, Creating, And Handling Events
Section Summary
Section Introduction
A Broad Overview Of Exceptions
Try, Catch, And Finally
Section Summary
Section Introduction
Defining And Utilizing Attributes
Defining And Utilizing Preprocessor Directives
Comments
Section Summary
Section Introduction
Creating Notebook App And Implementing IPageable Inteface
Creating A Structure For Holding Page Data
Creating Textual Message Class And Implementing IPageable Interface
Creating Child MessageList Class And Implementing Enums
Creating The Image Class
Section Summary
Section Introduction
Creating A List Of Pages In The New Notebook Class
Utilizing Delegates, Dictionaries, And Indexers To Interact With Notebook
Using Constructors And The Params Modifier To Initialize Notebook Dictionary
Instantiating Notebook And Using Do While Loop to Accept Continuous Input
Fixing Key Not Found Exception With Try And Catch
Using Switch Statement To Extract Secondary Commands Part 1
Using Switch Statement To Extract Secondary Commands Part 2
Section Summary
Section Introduction
Defining Input And Output Methods For TextualMessage Class
Adding, Showing, And Removing List Pages
Overriding Input And Utilizing enums In MessageList Class
Defining Input And Output Functions For Image Class
Section Summary
Section Introduction
Creating The New NotebookLogger Class
Defining And Calling Events In the Notebook Class Part 1
Defining And Calling Events In the Notebook Class Part 2
Defining And Attaching - Detaching Event Handlers In NotebookLogger
Toggling Event Handlers In The NotebookLogger Class
Section Summary
Additional Resources
Closing Message

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